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A sidescroller platformer, with technical traversal mechanics inspired by the Ori games.

My role

  • Game Designer (Character movements & Abilities)

  • Scripter (Character, Level element tools, Unlock abilities, Collectables)

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Lauryn SOLEILHAC

Art Direction, 3D & Texture Artist

  • LinkedIn Social Icône
  • artstation
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Marie GOURVIL

3D Character Artist

  • LinkedIn Social Icône
  • artstation
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Clarence FERRERE

System Designer, Level Designer

  • LinkedIn

Other members of the team

Genre

Platformer

Dev time

2 weeks

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Team size

9 devs

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Marie-Pauline PARISOT

Producer, System Designer, QA

  • LinkedIn Social Icône
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Inès ROTZINGER

Concept Artist, UI Artist

  • LinkedIn Social Icône
  • artstation
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Nathan OUALID

System Designer, Level Scripter

  • LinkedIn Social Icône
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Mélanie VAGNECK

Environement Artist, Level Artist

  • LinkedIn Social Icône
  • artstation
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Morgane VEVERT

VFX Artist, Tech Artist, Lighting

  • LinkedIn Social Icône
  • artstation
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