


Genre
JRPG
Dev time
6 weeks
Team size
10 devs

A JRPG where pet companions helps a little girl in dungeon crawling puzzles, and sideview turn-based battles.
My role
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Game Designer (Core gameplay loops, Combat, RPG systems)
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Scripter (Character, Dungeon-crawling, Combat, RPG, AI, GUI)


Task #2 as System Designer
​
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Designed the mechanics & the UX to be an intuitive experience & to better appeal to the target audience.
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Polished the RPG & Combat system along with the designers


Other members of the team
Task #3 as Scripter
​
​Using visual scripting, I did :
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Movements, Camera & Controls
(Combat & out-of-combat) -
Turn-based combat system with :
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Lane movement system
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3 controllable party members
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2 enemies (with AI)
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10 abilities (2 for each character)
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Elemental stack mechanic
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GUI (Combat & out-of-combat)​​
