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A coop couch-game, where up to 4 players defend a coffin full of candies by kicking the enemies out of the graveyard.
My role
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Game Designer (Character, Coop & Enemy interactions, Gamemode)
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Scripter (Character, interactions, AI, character selection)
Genre
Brawler
Couch-game
Dev time
2 weeks

Team size
8 devs
Other members of the team
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